Eldrad Ulthran

(Unit)
Type:

model

Category:

HQ

Categories:

HQ, Character

EntryId:

64fa-eb42-3fb3-6b0f

Hidden:

false

Costs: 210 Points

Constraints:

max(roster): 1
Options (10)
Rules (2)
Divination
After both sides have deployed at the start of a game, the Eldar player may reposition D3+1 units in his army. No unit may be moved outside of its deployment zone.
Fleet
This special rule is automatically lost by an independent character joining a unit that does not have this special rule, and vice versa.

There are many variants of this rule: Fleet of Foot, Fleet of Claw, even Fleet of Hoof. Title aside, all models with these abilities are treated similarly. In a turn in which models with this rule do not shoot or use a psychic power that replaces shooting, they can move an additional D6" in the Shooting phase, ignoring penalties for difficult terrain.

Profiles:

Unit WSBSSTWIALDSv
Eldrad Ulthran

5

5

3

4

3

5

1

10

-

Infantry, Character, Psyker

Building an army? Create, validate and share your list with New Recruit, army builder for Warhammer 40,000 4th Edition and many more games.

Try the builder