Tech-Adept

(Entry)
Type: upgrade
EntryId: 9dec-2676-7805-8483
Hidden: false
Costs: 30 Points

Constraints:

max(root-entry): 1
Options (1)
Rules (1)
Blessing of the Omnissiah
The model may repair Immobilized or Weapon Destroyed results instead of moving. A Techmarine (or Tech-Adept) must be in contact with a vehicle. Roll a D6. A6 is required to make the repair. Add +1 to the roll for each servitor equipped with a servo arm in the Techmarine's unit. You may reroll the die if the Techmarine is equipped with a servo-harness.

Modifiers:

set Sv 2+ in parent.profiles.Unit
set hidden true
and
1+ selections of Tech-Adept in root-entry (recursive)
0 selections of Tech-Adept in parent