Light Skirmisher

(Entry)
Type: upgrade
EntryId: bcd1-1771-9c7f-413c
Hidden: false
Costs: 5 Ducats

Constraints:

max: 1
Rules (1)
Skirmisher
If an enemy selects a friendly model with this Keyword as the target of a charge, you can choose to evade with your model before the charge is made, as long as your model is not within 1” of an enemy. When a model evades, roll a D3 and move the model that many inches. It must finish this move more than 1” away from all enemy models. If the move results in there being an interposing model between the evading model and the model that is making the charge, then the charging model must choose the interposing model as the target for its charge.

Modifiers:

set hidden true
1+ selections of The House of Wisdom in roster (recursive)