Tartarus Claws

(Entry)
Type: upgrade
Categories: Cumbersome
EntryId: af47-33c1-b1fc-f2bd
Hidden: true
Costs: 15 Ducats
Rules (3)
Critical
CRITICAL: Add +2 INJURY DICE instead of +1 INJURY DICE when a Critical Success is rolled for an attack made by a Weapon with this Keyword.
Cumbersome
Weapons with this Keyword require two hands to use, even if the model has the STRONG Keyword. However, they can still be used alongside a Shield with the Shield Combo stipulation.
Cleave
When you take a Fight ACTION with a Weapon that has this Keyword, you can make a number of Melee Attacks with this weapon equal to X, one after another. The attacks can target different enemy models, as long as they are all within 1” of the model taking the Fight ACTION. Resolve each attack one at a time, using steps 2 to 4 of the Melee Attack Sequence. Any BLOOD MARKERS that are spent only modify the Injury Roll for the attack they are spent on, and do not modify Injury Rolls for subsequent attacks.

Profiles:

Weapon TypeRangeKeywords
Tartarus Claws

2-handed

Melee

CLEAVE 2, CRITICAL, CUMBERSOME

Harrowing Assault: If the target is taken Down or Out of Action by a Melee Attack made with Tartarus Claws, you can immediately move the model up to 3”. You can use this move to move within 1” another enemy model, and if you do so, this model can take another Fight ACTION. However, it cannot make the 3” move if the second attack takes the target Down or Out of Action.

Modifiers:

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