Anti-Material Rifle

(Entry)
Type: upgrade
Categories: Heavy
EntryId: 3b88-7bdf-2370-d7e4
Hidden: false
Costs: 3 Glory Points

Constraints:

max(roster): 1
Options (1)
Rules (3)
Ignore Armour
Ignore -INJURY DICE and -INJURY MODIFIERS for a target’s Armour Characteristic, and for any Armour or Shield pieces of Battlekit that it has, for attacks that have this Keyword.
Heavy
If carrying a weapon, armour or equipment with this Keyword, the model cannot move/dash and shoot during its Activation, and the model cannot roll D6 and add it to the Charge move. A model can only carry one item with this Keyword.
Critical
CRITICAL: Add +2 INJURY DICE instead of +1 INJURY DICE when a Critical Success is rolled for an attack made by a Weapon with this Keyword.

Profiles:

Weapon TypeRangeRules
Anti-Material Rifle

2-handed

36"

-

+1 INJURY DICE, CRITICAL, HEAVY, IGNORE ARMOUR

Modifiers:

increment max(roster) 1
1+ selections of Anti-Material Rifle in roster (recursive)
increment max(roster) 1
1+ selections of Entitled to Anti-Material Rifles in roster (recursive)
increment max(roster) 1
repeat for every 1 selections of Leveraged on Anti-Material Rifles in roster (recursive)
set hidden true
1+ selections of Cadaver Corps in roster (recursive)