Cadaver Corps

(Entry)
Type: upgrade
EntryId: b0b0-1549-d4ec-7b5f
Hidden: false

Constraints:

max: 1

Profiles:

Ability
Cadaver Corps:

The Cadaver Corps may not use any ranged weapons with the HEAVY keyword. The Cadaver Corps cannot field Choristers. The Cadaver Corps cannot take Artillery Witches or War Wolf Assault Beasts, but can instead take Phosphor Witches and War Hyenas.

Profane Baptism:

The Cadaver Corps are limited to 0-2 Anointed Heavy Infantry, but these models are ELITE and gain the “Incandescent” rule.

Blitz:

When a non-ARTIFICIAL model in this Warband is set up during standard deployment, it can be placed up to 6” away from its player’s Deployment Zone. This ability cannot be used if playing a scenario that does not allow the use of INFILTRATORS.

It Will Not Stop:

When an ARTIFICIAL model in this Warband is hit by an attack or effect with the FIRE keyword, until the end of its next activation, any attacks with any melee weapons it holds gain the FIRE keyword, including unarmed attacks.

Scavenge:

The Cadaver Corps can scavenge and/or consume the fallen of the last battle. When they Explore, they roll and consult the relevant exploration table as normal.

However, instead of gaining ducats equal to their Exploration score x10, the Cadaver Corps gain half that amount AND gain half of the ducat value of every model (friend and foe) that died (not just taken out action) last game as if they had been sold, including lost equipment. Units and Items bought with Glory are not applicable to Scavenge and are lost like normal, except Artificial Rebirth, which refunds its full 1 glory.

Restless:

The Cadaver Corps grow restless quickly. After each battle, they must Scavenge if they did not do so in the previous battle.

Incandescent:

Weapons with the FIRE keyword that this model has equipped gain +1D to Injury rolls.