Sea-Born Raider

(Entry)
Type: upgrade
EntryId: fe13-1aa5-13c5-c551
Hidden: true
Costs: 10 pts

Constraints:

max: 1

Profiles:

Special Rule
Ambushers:

A unit with this special rule may be held in reserve rather than be deployed at the start of the game. From the beginning of round two onwards, roll a D6 during each of your Start of Turn sub-phases for each unit of Ambushers in your army that is held in reserve.

On a roll of 1-3, the unit is delayed until your next turn at least.  On a roll of 4+, the unit arrives, entering the battle as reinforcements during the Compulsory Moves sub-phase. The unit may be placed on any edge of the battlefield, chosen by its controlling player, but cannot be placed within 8" of an enemy model. If any Ambushers are still held in reserve by the start of round five, they arrive automatically.

Modifiers:

set hidden false
or
parent is Heavy Infantry
parent is Monstrous Infantry
parent is Monstrous Cavalry
parent is Regular Infantry
parent is Light Cavalry
parent is Heavy Cavalry
1+ selections of Heavy Cavalry in parent
1+ selections of Light Cavalry in parent
1+ selections of Regular Infantry in parent
1+ selections of Monstrous Cavalry in parent
1+ selections of Monstrous Infantry in parent
1+ selections of Heavy Infantry in parent