Aspiring Champion

(Entry)
Type: unit
Categories: Faction: Warriors of Chaos
EntryId: d4d8-e066-e0fc-12c4
Hidden: false
Options (1)

Profiles:

Unit Troop TypeUnit Size
Aspiring Champion

Heavy infantry

1

Armour
Chaos Armour:

A model with this special rule has a Ward save against any wound suffered. The armour value of this Ward save is shown in brackets after the name of this special rule (X+). In addition, a Wizard with this special rile may wear armour without penalty.

Special Rule
Ensorcelled Weapons:

A hand weapon carried by a model with this special rule has the Magical Attacks special rule and an Armour Piercing characteristic of -1.

Note that this special rule may only apply to a single, non-magical hand weapon and does not apply to a model's mount (should it have one). If the model is using two hand weapon or any other sort of weapon, this rule cease to apply.

Gaze of the Gods:

During the Command sub-phase of their turn, a character with this special rule may choose to roll on the Gaze of the Gods table:

  • 1: Damned by Chaos: The Champion is beset with visions of the Reals of Chaos. This model becomes subject to the Stupidity special rule for the reminder of the game. If they already have this special rule, they suffer a -1 modifier to their Leadership (to a maximum of 2).

  • 2: Unnatural Quickness: To the Champion, time itself seems to slow around them. Until your next Start of Turn sub-phase, this model gains +1 modifier to their Initiative characteristic (to a maximum of 10).

  • 3: Iron Skin: Beneath their baroque armour, the Champion's skin becomes like iron. Until your next Start of Turn sub-phase, this model gains +1 modifier to their Toughness characteristic (to a maximum of 10).

  • 4: Murderous Mutations: Long tentacles whip from beneath this Champion's armour to grasp at their enemies. For the reminder of the game, this model gains +1 modifier to their Weapon Skill characteristic (to a maximum of 10).

  • 5: Dark Fury: A terrible rage grips the Champion. For the reminder of the game, this model gains +1 modifier to their Attacks characteristic (to a maximum of 10).

  • 6: Apotheosis: The Champion is blessed with Daemonic vitality. For the reminder of the game, this model gains +1 modifier to both their Strength and Leadership chracteristics (to a maximum of 10).

Rallying Cry:

During the Command sub-phase of their turn, if they are not engaged in combat, this character may nominate a single fleeing friendly unit that is within their Command range. The nominated unit immediately makes a Rally test. If this test is failed, the unit may attempt to rally again as normal during the Rally sub-phase.

Used By (3)
Warriors of Chaos(Catalogue)