Regeneration (5+)

(Entry)
Type: upgrade
EntryId: a796-5e30-c40d-74b5
Hidden: false
Costs: 15 pts

Constraints:

max: 1

Profiles:

Special Rule
Regeneration:

A model with this special rule can make a 'Regeneration' save. The armour value of a Regeneration save is shown in brackets after the name of this special rule (X+). A Regeneration save can never be modified by the AP characteristic of a weapon and can be made in addition to an armour save and Ward save. However, any wounds saved by a Regeneration save are still counted for the purposes of calculating combat result.

Note that models with this special rule are often vulnerable to the Flaming Attacks or Magical Attacks special rules.