Chaos Knights

(Unit)
Type: unit
Category: Core
Categories: Faction: Warriors of Chaos, Core, Units, Faction: Warriors of Chaos - Heralds of Darkness
LinkId: bfa4-8767-a1e7-027c
Hidden: false

Constraints:

min(force): 1
Options (2)

Profiles:

Unit Troop TypeUnit Size
Chaos Knights

Heavy Cavalry

4+

Special Rule
Close Order:

A unit consisting of models with this special rule may adopt a Close Order formation.

Ensorcelled Weapons:

A hand weapon carried by a model with this special rule has the Magical Attacks special rule and an Armour Piercing characteristic of -1.

Note that this special rule may only apply to a single, non-magical hand weapon and does not apply to a model's mount (should it have one). If the model is using two hand weapon or any other sort of weapon, this rule cease to apply.

First Charge:

If this unit’s first charge of the game is successful (i.e., if the unit makes contact with the charge target), the charge target becomes Disrupted until the end of the Combat phase of that turn.

Swiftstride:

A unit which consists entirely of models with this special rule increases its maximum possible charge range by 3" and, when it makes a Charge, Flee or Pursuit roll, may apply a +D6 modifier to the result.

Modifiers:

add category Mark of Khorne Unit
1+ selections of Mark of Khorne in self (recursive)
add category Mark of Nurgle Unit
1+ selections of Mark of Nurgle in self (recursive)
add category Mark of Slaanesh Unit
1+ selections of Mark of Slaanesh in self (recursive)
add category Mark of Tzeentch Unit
1+ selections of Mark of Tzeentch in self (recursive)
Used By (2)
Warriors of Chaos(Catalogue)