Marauder Horsemen

(Unit)
Type: unit
Category: Core
Categories: Faction: Warriors of Chaos, Core, Units, Faction: Warriors of Chaos - Heralds of Darkness
LinkId: 7c2d-5b24-ab03-e168
Hidden: false
Options (3)

Profiles:

Unit Troop TypeUnit Size
Marauder Horsemen

Light Cavalry

5+

Special Rule
Fast Cavalry:

If all of the models (including characters) within a unit arrayed in an Open Order formation have this special rule, the unit may perform its Quick Turn (see page 183) even if it marched.

Fire & Flee:

If the majority of the models in a unit armed armed with missile weapons have this special rule, the unit may declare that it will ‘Fire & Flee’ as a charge reaction:

Fire & Flee: The unit launches a volley of weapons fire before turning to flee from the enemy. If a unit with this special rule is armed with missile weapons and can draw a line of sight to the charging unit, it may declare that it will Fire & Flee. The unit will Stand & Shoot before turning tail and fleeing from the charge. However, due to the time spent shooting at the charging foe, when making its Flee roll the unit rolls two D6 and discards the lowest result. If both dice roll the same result, discard either.

Note that, if the distance between this unit and the charging unit is less than the Movement characteristic of the charging unit, this unit must either Hold or Flee.

Open Order:

A unit consisting of models with this special rule may adopt an Open Order formation.

Mark of Chaos Undivided:

Models with the Mark of Chaos Undivided can re-roll any failed Fear, Panic or Terror tests.

Skirmishers:

A unit consisting of models with this special rule may adopt a Skirmish formation.

Swiftstride:

A unit which consists entirely of models with this special rule increases its maximum possible charge range by 3" and, when it makes a Charge, Flee or Pursuit roll, may apply a +D6 modifier to the result.

Warband:

Unless it is fleeing, a Warband gains a positive (+) modifier to its Leadership characteristic equal to its current Rank Bonus, up to a maximum of Leadership 10. However, a Warband cannot use this modifier to its Leadership should it ever choose to make a Restraint test. In addition, if the majority of the models in a unit have this special rule, it may re-roll its Charge roll.

Note that unless a character also has this special rule, their Leadership cannot be modified by this special rule. A Warband can use either its own modified Leadership, the modified Leadership of a Warband character, or the unmodified Leadership of a non-Warband character, whichever is the higher.

Modifiers:

add category Mark of Khorne Unit
1+ selections of Mark of Khorne in self (recursive)
add category Mark of Nurgle Unit
1+ selections of Mark of Nurgle in self (recursive)
add category Mark of Slaanesh Unit
1+ selections of Mark of Slaanesh in self (recursive)
add category Mark of Tzeentch Unit
1+ selections of Mark of Tzeentch in self (recursive)
Used By (3)
Warriors of Chaos(Catalogue)