Nightmare

(Entry)
Type:

mount

Categories:

Heavy Cavalry

EntryId:

a900-7b80-2f68-b66a

Hidden:

true

Costs: 16 pts

Constraints:

max: 1
Options (2)

Profiles:

Model MWSBSSTWIALd
Nightmares

8

3

-

4

-

-

2

1

-

Base
Base (30x60):

30x60

Special Rule
Counter Charge:
  • Restriction: a unit consisting only of models with Counter Charge
  • Timing: an enemy unit of troop type 'cavalry', 'chariot' or 'monster' charges it into the front arc
  • Condition: it is neither fleeing nor already engaged in combat
  • Result: may declare the 'Counter Charge' charge reaction (optional)
  • Distance between units < Movement characteristic of the charger: too late, so it must Hold or Flee
  • Otherwise: pivot about its centre to face the charger's centre, then advance D3+1" straight at it; both units count as having charged this turn
  • 1× per turn however many chargers; after all charges are declared, the inactive player picks the charger to answer and Holds against the others
First Charge:
  • Restriction: unit with First Charge
  • Limits: 1× per battle, on its opening charge
  • Result:
  • Disrupted: the charge target, expiring when the Combat phase of the same turn finishes
  • Only applies if the charging unit touches that target (checked once)
Necromantic Undead:
  • Restriction: a character with it cannot join units without it, and vice versa
  • Result:
  • Models count as ‘Undead’
  • No march, unless using Fly (X) to move
  • They also gain Fear, Immune to Psychology, Unbreakable and Unstable
Swiftstride:
  • Restriction: every model of the unit has Swiftstride
  • Result:
  • Charge range ceiling: 3" higher.
  • Prior to a Charge, Flee or Pursuit roll, the unit may add +D6 to that roll (optional).

Modifiers:

set hidden false
or
ancestor is Vampire Lord
ancestor is Vampire Thrall
ancestor is Master Necromancer

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