Mournfang Cavalry

(Unit)
Type:

unit

Category:

Special

Categories:

Faction: Ogre Kingdoms - Renegades v2.0, Special, Units (not including units whose troop type is 'swarms', 'war beasts' or 'war machines'), 1 single 'per 1000 points' selection in Battle March

LinkId:

5627-45cc-8c04-83a6

Hidden:

false

Constraints:

max(force): 0
Options (2)

Profiles:

Unit Troop TypeUnit Size
Mournfang Cavalry

Monstrous cavalry

2+

Special Rule
Armoured Hide:
  • Restriction: models with Armoured Hide
  • Result: Armour Value improves by the number in brackets after Armoured Hide, for the model and its rider
  • No armour worn: counts as Armour Value 7+ when a rule improves Armour Value
Close Order:

Such a unit is able to form up in Close Order.

Fear:
  • Restriction: models with Fear
  • Result: the model causes Fear
  • Any unit declaring a charge on an enemy unit that causes Fear and has higher Unit Strength: Leadership test first; failed: it does not move, no charge, counts as a failed charge; passed: charges normally
  • Any unit in close combat against an enemy unit causing Fear with higher Unit Strength, at the moment its combat is picked in a Choose & Fight Combat sub-phase: Leadership test; failed: models aiming attacks at the Fear-causing enemy get -1 To Hit
  • A unit takes at most 1 Fear test per turn
  • Models causing Fear are immune to it
  • A unit not causing Fear gains no immunity from a Fear-causing character that joins it
Impact Hits:
  • Restriction: charging model that moved 3"+, touching the enemy base
  • Result: causes the number of Impact Hits given in brackets (often dice-determined)
  • Resolving Impact Hits: applied to the charged unit when its combat is picked, at Step 1.1 of the Choose Combat & Fight sub-phase, ahead of challenges
  • Automatic hits at the attacker's unmodified Strength
Mournfang Charge:
  • Restriction: bearer of this special rule
  • Result:
  • always: its Impact Hits gain Armour Bane (1) and Armour Piercing characteristic -1
  • if the unit's Charge roll contains ≥1 natural 6 and its Charge move covers ≥6": every model in the unit gains Impact Hits (1), and low linear obstacles count as open ground for them; so models only parted by such an obstacle are in base contact for combat, and the enemy gets no defensive benefit from the obstacle against this unit
  • Duration: the turn of that charge (conditional effects)
Swiftstride:
  • Restriction: every model of the unit has Swiftstride
  • Result:
  • Charge range ceiling: 3" higher.
  • Prior to a Charge, Flee or Pursuit roll, the unit may add +D6 to that roll (optional).
Ogre Club:
  • Restriction: Ogre Club
  • Result: the model's hand weapon has an Armour Piercing characteristic of -1
  • Concerns one non-magical hand weapon only, never a mount
  • Cancelled when the model fights with an Ogre Kingdoms Ironfist or any weapon other than that hand weapon
Clumsy:
  • Restriction: unit with this rule
  • Result: joining it requires Clumsy on the joining character as well; small characters fear getting trampled

Related: Monstrous Infantry

Modifiers:

floor max(force) 1
ancestor is 5. Battle March
increment max pts(self) 1
repeat for every 4 limit::points of any in roster (recursive)
increment max pts(self) 1
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 4 pts of any in force (recursive)
increment max pts(self) 1
ancestor is 5. Battle March
repeat for every 3.3333333333333335 limit::points of any in roster (recursive)
increment max pts(self) 1
ancestor is 5. Battle March
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 3.3333333333333335 pts of any in force (recursive)
increment max(force) 1
repeat for every 1000 limit::points of any in roster
increment max(force) 1
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 1000 pts of any in force (recursive)
set max Unit Strength(self) 20
ancestor is 5. Battle March
set max pts(self) 0
set max pts(self) 0
ancestor is 5. Battle March
Used By (1)

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