Unit | Troop Type | Unit Size |
---|---|---|
Saurus Oldblood | Heavy infantry | 1 |
Special Rule |
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Cold Blooded:
To other races, the cold blooded Lizardmen seem incapable of emotion. When required to make a Fear, Panic or Terror test, models with this special rule may roll an extra D6 and discard the highest result. |
Furious Charge:
During a turn in which it made a charge move of 3" or more, a model with this special rule gains a +1 modifier to its Attacks characteristic. |
Obsidian Blades:
Lizardmen favour weapons studded with shards of razor sharp volcanic glass that cut through flesh and armour with ease. A hand weapon carried by a model with this special rule has an Armour Piercing characteristic of -1. Note that this special rule only applies to a single, non-magical hand weapon and does not apply to a model’s mount (should it have one). If the model is using two hand weapons or any other sort of weapon, this special rule ceases to apply. |
Rallying Cry:
During the Command sub-phase of their turn, if they are not engaged in combat, this character may nominate a single fleeing friendly unit that is within their Command range. The nominated unit immediately makes a Rally test. If this test is failed, the unit may attempt to rally again as normal during the Rally sub-phase. |