Saurus Oldblood

(Entry)
Type:

unit

Categories:

Faction: Lizardmen

EntryId:

1cba-edc8-e470-8d9f

Hidden:

false

Options (1)

Profiles:

Unit Troop TypeUnit Size
Saurus Oldblood

Heavy infantry

1

Special Rule
Cold Blooded:
  • Restriction: models with this rule (Lizardmen)
  • Timing: whenever a Fear, Panic or Terror test is required
  • Result: you may add one D6 to the roll and drop the highest die
Furious Charge:
  • Condition: made a charge move of 3"+ this turn
  • Result: +1 Attacks characteristic
Obsidian Blades:
  • Restriction: 1 non-magical hand weapon carried by the model, never a mount's
  • Result: the weapon has an Armour Piercing characteristic of -1
  • inactive whenever the model wields a pair of hand weapons or a weapon of another kind
Rallying Cry:
  • Restriction: character
  • Timing: own Command sub-phase
  • Condition: the character is not engaged in combat
  • Select: 1× friendly unit that is fleeing, within Command range (optional)
  • Result:
  • The unit takes a Rally test immediately
  • Test failed: normal rally attempt remains possible in the Rally sub-phase
Press of Battle:
  • Restriction: Unit with this rule, arrayed in combat order
  • Condition: It did not charge this turn
  • Result: Its fighting rank counts as 2 ranks deep
  • Models directly behind, in base contact with a model of the actual fighting rank, also count as in the fighting rank
Massed Infantry:
  • Restriction: Side fielding at least one unit with this rule
  • Condition: When combat results are tallied, that side's Unit Strength is the greater
  • Result: It may claim +1 combat result point
Parry:
  • Restriction: Model with this rule, carrying a hand weapon plus shield
  • Condition: In close combat, and opting to use that weapon and shield combination
  • Result: armour value +1, capped at 3+
Steady in the Ranks:
  • Restriction: heavy infantry unit arrayed in Close Order or Open Order formation
  • Condition: an enemy unit with a Unit Strength under 10 engages it in the flank or rear
  • Result: it does not become Disrupted

Modifiers:

set max Unit Strength(self) 20
ancestor is 5. Battle March
Used By (1)
Lizardmen(Catalogue)

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