Reaper Bolt Thrower

(Unit)
Type:

unit

Category:

Rare

Categories:

Faction: Dark Elves, Rare, 1 single 'per 1000 points' selection in Battle March

LinkId:

9040-d3a5-8a43-6644

Hidden:

false

Constraints:

max(force): 0
Options (2)

Profiles:

Unit Troop TypeUnit Size
Reaper Bolt Thrower

War machine

1

Special Rule
Elven Reflexes:
  • Restriction: the bearer of this rule (not its mount)
  • Condition: first round of combat
  • Result: Initiative characteristic +1, capped at 10
Hatred:
  • Timing: first round of combat
  • Select: failed rolls To Hit versus a hatred enemy
  • Result: re-roll them (optional)
  • hated foes appear in brackets next to the name; 'all enemies' covers every enemy model
Skirmishers:

Such a unit is allowed to take up a Skirmish formation.

"We're Not Paid to Fight":
  • Restriction: war machines
  • Result:
  • losing a round of combat only: Fall Back in Good Order or Give Ground work as normal
  • Break and flee from combat: the crew desert and the enemy wrecks the machine, so it counts as completely destroyed and leaves play
  • Related: War Machines
Weapon of War:
  • Restriction: war machines (strong and durable, slow to move once set up)
  • Result:
  • no march, no charge declaration, no pursuit move
  • any Flee roll gets -1 (final result 1 at lowest)
  • you may pivot it for free whenever you like in your own turn, without that counting as a move
  • a follow up move remains permitted, performed normally

Modifiers:

floor max(force) 1
ancestor is 5. Battle March
increment max pts(self) 1
repeat for every 4 limit::points of any in roster (recursive)
increment max pts(self) 1
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 4 pts of any in force (recursive)
increment max pts(self) 1
ancestor is 5. Battle March
repeat for every 4 limit::points of any in roster (recursive)
increment max pts(self) 1
ancestor is 5. Battle March
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 4 pts of any in force (recursive)
increment max(force) 2
repeat for every 1000 limit::points of any in roster
increment max(force) 2
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 1000 pts of any in force (recursive)
set max Unit Strength(self) 20
ancestor is 5. Battle March
set max pts(self) 0
set max pts(self) 0
ancestor is 5. Battle March
Used By (1)

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