Dark Riders

(Unit)
Type:

unit

Category:

Core

Categories:

Faction: Dark Elves - Renegades v2.0, Core, Units (not including units whose troop type is 'swarms', 'war beasts' or 'war machines')

LinkId:

6e2c-cfd4-bdd8-5494

Hidden:

false

Options (2)

Profiles:

Unit Troop TypeUnit Size
Dark Riders

Light cavalry

5+

Special Rule
Elven Reflexes:
  • Restriction: the bearer of this rule (not its mount)
  • Condition: first round of combat
  • Result: Initiative characteristic +1, capped at 10
Fast Cavalry:
  • Restriction: Open Order formation
  • Condition: every model of the unit has Fast Cavalry, characters included
  • Result: Quick Turn stays possible after a march
Hatred:
  • Timing: first round of combat
  • Select: failed rolls To Hit versus a hatred enemy
  • Result: re-roll them (optional)
  • hated foes appear in brackets next to the name; 'all enemies' covers every enemy model
Open Order:

Such a unit is allowed to take up an Open Order formation.

Skirmishers:

Such a unit is allowed to take up a Skirmish formation.

Swiftstride:
  • Restriction: every model of the unit has Swiftstride
  • Result:
  • Charge range ceiling: 3" higher.
  • Prior to a Charge, Flee or Pursuit roll, the unit may add +D6 to that roll (optional).
Cavalry Support:
  • Condition: a cavalry model can make a supporting attack
  • Result: the rider alone attacks; the mount does not (a rider reaches over a comrade, a mount cannot)

Related: Light Cavalry

Modifiers:

add category 0-1 unit of Dark Riders per 1,000 points may have the Fire & Flee special rule
1+ selections of Fire & Flee in root-entry (recursive)
add category 0-1 unit of Dark Riders per 1,000 points may have the Scouts special rule
1+ selections of Scouts in root-entry (recursive)
increment max pts(self) 1
repeat for every 4 limit::points of any in roster (recursive)
increment max pts(self) 1
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 4 pts of any in force (recursive)
increment max pts(self) 1
ancestor is 5. Battle March
repeat for every 2.857142857142857 limit::points of any in roster (recursive)
increment max pts(self) 1
ancestor is 5. Battle March
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 2.857142857142857 pts of any in force (recursive)
increment max(roster) 1
2000+ limit::points of any in roster (recursive)
repeat for every 1000 limit::points of any in roster (recursive)
set max Unit Strength(self) 20
ancestor is 5. Battle March
set max pts(self) 0
set max pts(self) 0
ancestor is 5. Battle March
set max(roster) 2
2000+ limit::points of any in roster (recursive)
set max(roster) 4
1999- limit::points of any in roster (recursive)
Used By (1)

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