Brimstone Horrors Of Tzeentch

(Unit)
Type:

unit

Category:

Core

Categories:

Faction: Daemons of Chaos - Renegades v2.0, Daemon of Tzeentch, Core

LinkId:

caf6-30fc-9b8a-1ce7

Hidden:

true

Options (1)

Profiles:

Unit Troop TypeUnit Size
Brimstone Horrors Of Tzeentch

Swarms

2+

Special Rule
Daemonic:
  • Restriction: models carrying this rule are 'Daemonic'
  • Result:
  • unit joining: a character and a unit must either both carry this rule or both lack it
  • universal special rules granted to each Daemonic model: Daemonic Instability, Fear, Daemonic Psychology, Magical Attacks, Unbreakable, Warp-spawned
Daemon of Tzeentch:
  • Restriction: Daemon of Tzeentch
  • Result:
  • Hatred (Daemons of Nurgle) special rule
  • Wizard only: each Casting roll may get +1 (optional)
Flaming Attacks:
  • Restriction: model, weapon or spell with Flaming Attacks
  • Result:
  • Its attacks and hits are 'Flaming' attacks
  • The model causes Fear in models of troop type 'war beasts' or 'swarms'
  • Both shooting and close combat count unless stated otherwise; the model's spells and attacks of magic weapons it carries are excluded
Loner:
  • Restriction: Loner
  • Result:
  • A character with Loner cannot be General; it joins only units with Loner
  • Units with Loner cannot be joined by characters lacking it
Skirmishers:

Such a unit is allowed to take up a Skirmish formation.

Insignificant:
  • Restriction: Swarms
  • Result:
  • a line of sight may be traced over a swarm as if nothing stood there
  • when checking whether an enemy character may be targeted, swarms are ignored
No One Cares:
  • Restriction: Swarms
  • Result: whatever happens to a swarm, it causes no Panic among friendly units
Undisciplined:
  • Restriction: unit with this rule
  • Result: the army's General cannot lend it Inspiring Presence, and a Battle Standard cannot lend it "Hold your Ground"
  • Related: Swarms

Modifiers:

increment max pts(self) 1
repeat for every 4 limit::points of any in roster (recursive)
increment max pts(self) 1
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 4 pts of any in force (recursive)
increment max pts(self) 1
ancestor is 5. Battle March
repeat for every 2.857142857142857 limit::points of any in roster (recursive)
increment max pts(self) 1
ancestor is 5. Battle March
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 2.857142857142857 pts of any in force (recursive)
increment max(roster) 1
2000+ limit::points of any in roster (recursive)
repeat for every 1000 limit::points of any in roster (recursive)
set hidden false
1+ selections of General of Tzeentch in force (recursive)
set max Unit Strength(self) 20
ancestor is 5. Battle March
set max pts(self) 0
set max pts(self) 0
ancestor is 5. Battle March
set max(roster) 2
2000+ limit::points of any in roster (recursive)
set max(roster) 4
1999- limit::points of any in roster (recursive)
Used By (1)

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