unit
Characters
Faction: Beastmen Brayherds, Characters, 0-1 Beastlord, Great Bray-Shaman or Doombull per 1,000 points, 1 single 'per 1000 points' selection in Battle March
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| Unit | Troop Type | Unit Size |
|---|---|---|
| Great Bray-Shaman | Regular infantry | 1 |
| Special Rule |
|---|
| Braystaff: When this model’s combat is chosen during Step 1.1 of any Choose & Fight Combat sub-phase, it must choose to use its Braystaff offensively or defensively. Used offensively, a Braystaff counts as a great weapon. Used defensively, a Braystaff counts as a hand weapon and gives its wielder an Armour Value of 5+. |
| Primal Fury: When this unit’s combat is chosen during Step 1.1 of any Choose & Fight Combat sub-phase, it must make a Leadership test. If this test is passed, the unit becomes subject to ‘Primal Fury’ until the end of this Combat phase. A unit subject to Primal Fury may re-roll any rolls To Hit of a natural 1. |
| Gaze of the Gods: During the Command sub-phase of their turn, a character with this special rule may choose to roll on the Gaze of the Gods table:
|
| Mark of Chaos Undivided: Models with the Mark of Chaos Undivided can re-roll any failed Fear, Panic or Terror tests. |
| Warband: Unless it is fleeing, a Warband gains a positive (+) modifier to its Leadership characteristic equal to its current Rank Bonus, up to a maximum of Leadership 10.However, a Warband cannot use this modifier to its Leadership should it ever choose to make a Restraint test or, if it is Impetuous, when testing to see if it must declare a charge or may act as normal. In addition, if the majority of the models in a unit have this special rule, it may re-roll its Charge roll. Note that unless a character also has this special rule, their Leadership cannot be modified by this special rule. A Warband can use either its own modified Leadership, the modified Leadership of a Warband character, or the unmodified Leadership of a non-Warband character, whichever is the higher. |
| Lore of Beasts: A Wizard with the 'Lore of Beasts' special rule may discard one of their randomly generated spells as normal. When they do so, they may select instead the signature spell of their chose Lore of Magic, or one of the following spells:
|
| Dark Coven: Beastmen Shamans within a Wild Herd army may leach power from nearby Wizards when they attempt to cast a spell or when attempting a Wizardly Dispel. To do so, when a Bray-Shaman or Great Bray-Shaman makes a Casting or Dispel roll, they may apply a +1 modifier to the roll if one or more friendly Wizards that are not fleeing and have not succumbed to Stupidity are within their Command range. However, if they roll a natural double 1, something has gone horribly wrong. Roll immediately on the Miscast table as normal but apply the result to the Bray-Shaman or Great Bray-Shaman that made the attempt and to each friendly Wizard within their Command range. |
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