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Home > Wiki > The Ninth Age > Empire of Sonnstahl > Marshal

Marshal

(Unit)
EntryId: d7ua7pszibc3tyfx3g0xk
Costs: 50 points
Options (5)
Equipment:
Armour Enchant:
Basalt Infusion
Blacksteel
Destiny's Call
Ghostly Guard
Imperial Seal
Warding of Unity
Artefact:
Crown of the Wizard King
Essence of a Free Mind
Exemplar's Flame
Locket of Sunna
Magical Heirloom
Mantle of Ullor
Mimic Cloak
Talisman of Shielding
Talisman of the Void
Winter Cloak
Banner Enchant:
Aether Icon
Banner of Recruitment
Banner of Unity
Distortion Emblem
Flaming Standard
Marksman's Pennant
Regimental Colours
Rending Banner
Sheltering Standard
Stalker's Standard
Hand Weapon Enchant:
Death Warrant
Giant Slayer
Hammer of Witches
Hero's Heart
King Slayer
The Light of Sonnstahl
Touch of Greatness
Vorpal Binding
Potions and Scrolls:
Binding Scroll
Dragon's Brew
Elixir of Negation
Potion of Swiftness
Scroll of Conquest
Scroll of Power
Spell Scroll (Flaming Swords)
Troll Tonic
Ranged Weapon:
Brace of Pistols (3+)
Repeater Pistol (3+)
Shield
Weapons:
Great Weapon
Halberd
Lance
Paired Weapons
Leadership:
Battle Standard Bearer and Orders
Captain and Attached
Exclusive
General, Orders, +1 Cou
Leadership Skills:
Arcane Volcanist
Battleline Hero
Innovative Leader
Spellsword
Trusted Adviser
Mount:
Commanding Dragon
Great Griffon
Horse
Light Troops
Pegasus
Options:
Rules (3)
Disciplined
Hand Weapon
Standard Melee Attacks