Cave Troll

(Entry)
Type: upgrade
EntryId: a950-3da0-a94b-564d
Hidden: false
Options (3)
Options:
Rules (3)
Terror (Passive)
Should a model wish to Charge this model, it must first take a Courage test before it moves. If the test is passed, the model may Charge as normal. If the test is failed, the model does not Charge and may not move at all this turn.

Sometimes, a model will only cause Terror in certain enemies. In these instances, the creatures that are affected are clearly listed, and only those models need to make a Courage test before charging this model. For example, a model with the Terror (Orc) will cause Terrior in all Orc models.
Burly (Passive)
When fighting with a two-handed weapon, a model with this special rule does not suffer the -1 penalty to their Duel roll.

Additionally, Burly models may carry a Heavy Object and move their full distance.
Throw Stones (Active)
If this model does not move at all during the Move phase, then in the Shoot phase it may make a shooting attack with the Strength and range specified in the model's profile.

Profiles:

Warrior MovementFightStrengthDefenseAttackWoundsCourage
Cave Troll

6"

6/5+

6

6

3

3

3

Troll Monster Infantry Warrior

Shooting Weapon RangeStrength
Throw Stones

12"

8