Hand-and-a-half Hammer

(Entry)
Type: upgrade
EntryId: 3532-7ad0-65f6-9dce
Hidden: false

Constraints:

max: 1
Rules (1)
Hand-and-a-Half
A hand-and-a-half weapon can be used as either a single-handed weapon or a two-handed weapon. Whenever a model armed with a hand-and-a-half weapon is involved in a Fight, the controlling player must decide at the start of the Fight whether they will be using their weapon as a single-handed weapon or a two-handed weapon.

Profiles:

Wargear
Hammer:

A model armed with this weapon may opt to Bash. If the bashing model's side wins the Duel roll, they may attempt to knock a single opponent (of their choice) Prone instead of making Strikes. Both models roll a further D6 and add their Strength value. The basher adds a further 1 to this total if the weapon is two-handed. If the bashing model's total is equal to or higher than their opponent's total, that opponent is immediately knocked Prone. In a multiple combat, it is often a good idea to do the Bash first, as if successful, other friendly models within the multiple combat may benefit from the enemy being knocked Prone if the Bash is successful.

Modifiers:

increment Points 5
repeat for every 1 selections of Troll in Cave Troll