Planar Apparition

(Unit)
Type:

unit

Category:

MON: You MUST Manually Validate Unlocks

Categories:

MON: You MUST Manually Validate Unlocks, @Hero/Mon/Ttn/War Eng, @Mon, @Mon/Ttn

EntryId:

cea5-2504-068a-c580

Hidden:

false

Costs: 1 US165 pts
Options (2)
Rules (9)
Mindthirst
If this unit is within 12" of an Enemy unit with Inspiring or Very Inspiring and is Routed, the opponent must re-roll that Nerve test. The second result stands.
Nimble
This unit can make a single extra pivot of up to 90 degrees during any Movement order except a Halt. When Disordered by a unit in Melee with Phalanx or Ensnare, it loses Nimble until the end of its following Turn.
Stealthy
Enemies making Ranged attacks against this unit suffer an additional -1 to hit modifier.
~Mind Fog
RANGE: 36" || TARGETS: Enemy || MODIFIERS: - || EFFECT: Instead of damaging, if 1 or more hits land, make a Nerve test for the target Enemy unit at the end of the Ranged Phase as though damage had been caused.
Crushing Strength
All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
Dread
While within 6" of this unit, Enemy units have -1 to their Wavering and Rout Nerve values, in addition to any other modifiers that may apply. The Dread effect is non-cumulative. Not usable with Brutal or Shattering; the attacker must choose which to use.
Ensnare
Melee attacks against this unit's front facing suffer an additional -1 to hit.
Regeneration
When this unit receives a Movement order, before doing anything else, roll a number of dice equal to the damage on the unit. For every result of (n) or higher, it immediately removes 1 damage previously suffered.
~Heal
RANGE: 12" || TARGETS: Friendly, Self, CC || MODIFIERS: - || EFFECT: For each hit landed, the target removes 1 damage previously suffered.

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
J: Planar Apparition

Mon

~Spellcaster: 0, Phantasm

7

3+

-

3+

4

13/15

1

5

Crushing Strength (1), Dread, Ensnare, Mindthirst, Nimble, Regeneration (4+), Stealthy ~Heal (7) ~Mind Fog (2)

Modifiers:

add category ~Bastion [1]
repeat for every 1000 pts of any in roster

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