Weakness (2)

(Entry)
Type: upgrade
EntryId: e912-8b7d-6f72-8c75
Hidden: false
Costs: 15 pts

Constraints:

max: 1
Rules (1)
~Weakness
RANGE: 24" || TARGETS: Enemy, CC || MODIFIERS: - || EFFECT: Instead of damaging, if 1 or more hits land, the target unit has a -1 modifier when rolling to damage during their next Turn (any rolls that unit makes of natural, unmodified 6 will still damage). Non-cumulative.