Hexcaster

(Unit)
Type: unit
Category: HERO: You MUST Manually Validate Unlocks
Categories: HERO: You MUST Manually Validate Unlocks, @Hero, @Hero/Mon/Ttn/War Eng, %Individual, %[H] Artefacts
EntryId: 0244-4974-ec51-6483
Hidden: false
Costs: 70 pts
Options (2)
Rules (4)
Feedback
Hexcaster: After rolling to hit with Hex or Weakness, roll to damage for each hit with Piercing (1).
Dampening Runes
Hexcaster: Enemy Spells targeting this unit always hit on 6+.
Individual
Never block LoS and does not provide Cover. Free 360 degree pivots before Movement orders and picking Ranged targets. Nimble, and may protect this unit's facings in Friendly base contact. Yielding (KoW3 p34), unless also Mighty. Enemies making Ranged attacks against this unit suffer an additional -1 to hit modifier. Steady Aim. Aligns to the first Charger to contact (except during Overrun), but the Chargers shuffle. Enemies, and this unit, do not double/triple attacks against each other for flank/rear Charges, except this unit against War Engines. Overrun (KoW3 p34).
Piercing
All hits caused by Ranged attacks from this unit have a +(n) modifier when rolling to damage.

Profiles:

Profile TypeKeySpecialSpMeRaDeAttNeUSHt
M: Hexcaster

Hero (Hvy Inf)

~Spellcaster: 1, Hellforged

Dampening Runes, Feedback, Individual

5

4+

-

5+

1

-/11

0

2

Misc
Dampening Runes

Hexcaster: Enemy Spells targeting this unit always hit on 6+.

Feedback

Hexcaster: After rolling to hit with Hex or Weakness, roll to damage for each hit with Piercing (1).

Modifiers:

repeat for every 1000 pts of any in roster