The Armaments of Ka’bandha

(Entry)
Type: upgrade
EntryId: 7c96-e597-173d-ca10
Hidden: false

Constraints:

min: 1
max: 1
Rules (3)
Two-handed
A model attacking with this weapon never receives +1 Attack for fighting with two Melee weapons (see page 177).
Sunder
Attacks with this special rule may re-roll failed Armour Penetration rolls against Vehicles and Buildings (both with Shooting Attacks and in close combat) and re-roll Glancing Hits, in an attempt to instead get a Penetrating Hit, but the second result must be kept.
Immaterial Blades (X)
When rolling To Wound for a model that has the Immaterial Blades (X) special rule, or is attacking with a weapon that has the Immaterial Blades (X) special rule, for each To Wound roll or Armour Penetration roll of 6 or higher, the controlling player resolves these Wounds or any Penetrating Hits at the AP value listed in brackets, instead of the weapon’s normal AP value.

Profiles:

Weapon RangeStrengthAP
Armaments of Ka’bandha (Melee)

-

+4

2

Melee, Two-handed, Sunder, Immaterial Blades (AP1)

Armaments of Ka’bandha (Ranged)

6"

6

2

Assault 7