'Little' Horus Aximand

(Entry)
Type:

unit

Categories:

Traitor, Master of the Legion, Shield

EntryId:

f9ac-f2fc-fbb3-cc37

Hidden:

false

Costs: 170 Point(s)

Constraints:

max(roster): 1
Options (8)
Rules (2)
Haunted
"Aximand's Controlling Player gains additional Victory Points if he kills Garviel Loken in a Challenge."


The Controlling Player of a Model with this Special Rule gains 2 Victory Points if Garviel Loken is Removed as a Casualty whilst engaged in a Challenge with a Model with this Special Rule.
Impact (X)
"On a successful Charge, a Model with the Impact (X) Special Rule temporarily increases a Characteristic by 1."
If a Unit that includes any Models with the Impact (X) Special Rule or any Models that have any Weapons with the Impact (X) Special Rule, and that Unit makes a successful Charge, then this Special Rule is triggered. Once triggered, until the end of that Assault Phase, when making Melee Attacks for Models in that Unit, each Model or Weapon that is selected for one of those Models, that has a variant of this Special Rule, gains a modifier of +1 to any Characteristics that is the value of X.

Profiles:

Traits
[Allegiance]:
[Legiones Astartes]:
Master of the Legion:
Shield:
Reaction
Shieldwall!
Summary:

This Reaction allows the Reactive Player to gain a bonus to the Toughness Characteristic of Models in a Unit targeted by a Shooting Attack or Volley Attack if the majority of those Models have the Shield Trait.

Trigger:

The Reactive Player may declare a Shieldwall! Reaction in the Shooting Phase, at the start of Step 3 of the Shooting Attack sequence of any Shooting Attack made by the Active Player, or at the start of Step 4 of a Charge declared by the Active Player.

Cost:

The Reactive Player must spend 1 point of their Reaction Allotment to declare a Shieldwall! Reaction, this cost paid as soon as the declaration is made.

Target:

For a Shieldwall! Reaction, the Reacting Unit is always the Unit that was the target of the Shooting Attack or Charge that triggered the Reaction. This Unit must include a majority of Models with the ‘Shield’ Trait at the point when the Reaction is declared.

Process:
  1. The Active Player continues to resolve this Shooting Attack as normal.
  2. All Models in the Unit for which this Advanced Reaction is declared have their Toughness Characteristic modified by +1 for the duration of the Phase in which this Reaction was declared

Modifiers:

set hidden true
1+ selections of Loyalist in roster (recursive)
Used By (1)

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