Solarite Power Gauntlet

(Entry)
Type:

upgrade

LinkId:

cab6-23e4-e3d7-153a

Hidden:

true

Costs: 20 Point(s)
Rules (1)
Critical Hit (X)
"Attacks made with the Critical Hit (X) Special Rule have a chance to automatically cause a wound and inflict 1 extra point of Damage."
When any Hit Test is made for an attack with the Critical Hit (X) Special Rule, if the result of the Dice Roll, before any modifiers are applied, is equal to or greater than the value of X attached to this variant of the Critical Hit (X) Special Rule, then if a Hit is inflicted by that Hit Test, that Hit becomes a 'Critical Hit'.

A Critical Hit automatically inflicts a wound without any dice being rolled, counting as the roll of a '6' for any variable Special Rules that might be triggered by a Wound Test, and increases the Damage of the Hit by +1.

Profiles:

Melee Weapon IMAMSMAPDSpecial RulesTraits
Solarite Power Gauntlet

-3

A

+4

2

2

Critical Hit (6+)

Power

Modifiers:

set hidden false
and
or
model is Champion Model Sub-Type
model is Sergeant Model Sub-Type
model is Command Model Sub-type
or
and
force is Blackshields
1+ selections of Panoply of Old - Imperial Fists in roster (recursive)
and
1+ selections of Imperial Fists in model (recursive)
and
unit is Exemplars of the Legion - Imperial Fists
Used By (15)

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