Show Spells

(Entry)
Type:

upgrade

LinkId:

8da1-080b-b89f-6c11

Hidden:

false

Constraints:

max: 1
Rules (1)
AP(X)
Enemy units taking hits from weapons with this special rule get -X to Defense rolls.

Profiles:

Wizard Spell Roll
3. Cobweb

5+

Target friendly unit within 12” gets +1 to defense next time it takes hits.

2. Spectral Light

4+

Target enemy unit within 24” must take a morale test. If failed it takes 3 automatic hits with AP(1).

4. Chill of Death

5+

Target enemy model within 12” takes 4 automatic hits.

5. Possessed

6+

Target enemy unit within 12” must take a morale test. If failed you may force it to charge another enemy unit.

6. Thorn Vines

6+

Target 2 enemy units within 6” take 4 hits with AP(2) each.

1. Haunted

4+

Target enemy unit within 12" gets -2 to its next morale roll.

Modifiers:

set hidden true
0 selections of Wizard(X) in parent
Used By (3)

Building an army? Create, validate and share your list with New Recruit, army builder for Age of Fantasy and many more games.

Try the builder