Horror

(Unit)
Type:

unit

Category:

Heroes

Categories:

Heroes

EntryId:

9313-8a7c-1b47-f77e

Hidden:

false

Costs: 50 pts
Options (3)
Wizard(X):
Rules (5)
Hero
Models with this special rule may be deployed as part of one other friendly unit at the beginning of the game.

When rolling morale tests units may use the hero’s Quality value and when rolling to block use the Defense of the hero's unit until all non-hero models are killed.
Stealth
Enemies targeting this unit get –1 to hit when shooting at it.
Tough(X)
Models with this special rule must accumulate X wounds before being removed as a casualty.

If a model with Tough joins a unit without it then you must remove regular models as casualties before starting to accumulate wounds on the model with Tough.

When a unit with multiple Tough models takes wounds you must accumulate them on a single model until it is killed before starting to accumulate them on another.
Undead
Whenever this unit takes a morale test it is passed automatically. Then roll as many dice as remaining models/tough in the unit, and for each result of 1 the unit takes one wound, which can’t be regenerated.
Fear
When in melee units with this special rule count as having caused +D3 wounds when determining who won the combat.

Profiles:

Unit QualityDefenseSpecial Rules
Horror

5+

5+

Fear, Hero, Stealth, Tough(3), Undead

Melee Weapon AttacksSpecial Rules
Claws

A1

Building an army? Create, validate and share your list with New Recruit, army builder for Age of Fantasy and many more games.

Try the builder