Battle Traits: Soulblight Gravelords

(Unit)
Type: upgrade
Category: Reference
Categories: Reference
LinkId: 8166-5aee-c16e-65c0
Hidden: false

Constraints:

max(roster): 1

Profiles:

Ability (Activated) TimingKeywordsUsed By
The Hunger

Once Per Turn (Army), End of Any Turn

Declare:

Pick each friendly Vampire unit that used a Fight ability this turn to be the targets.

Effect:

Heal (D3) each target. Heal (2D3) the target instead if it destroyed an enemy unit this turn using a Fight ability

The Unquiet Dead

Deployment Phase

Deploy

Declare:

Pick a friendly Deathrattle or Deadwalkers unit that has not been deployed.

Effect:

Set up that unit in reserve in the grave. It has now been deployed. You cannot set up more friendly units in the grave than there are on the battlefield.

Deathly Invocation

Once Per Turn (Army), Any Hero Phase

Declare:

Pick a friendly Soulblight Gravelords Hero to use this ability, then pick up to 3 friendly Deathrattle or Deadwalkers units wholly within 12" of that Hero to be the targets.

Effect:

For each target: • If the target is damaged, Heal (3) the target. • If the target is not damaged, return a number of slain models to it with a combined Health characteristic of up to 3.

The Rising Dead

Your Movement Phase

Declare:

Pick a friendly unit that is in the grave.

Effect:

Set up that unit wholly within 6" of a terrain feature and more than 9" from all enemy units

Ability (Command) TimingCostKeywords
Endless Legions

Once Per Turn (Army), Any Movement Phase

Declare:

Pick a friendly non-Unique Deathrattle or Deadwalkers unit that started the battle with 2 or more models and that has been destroyed to be the target.

Effect:

Set up a replacement unit with half the number of models from the target unit (rounding up) wholly within 12" of a friendly Soulblight Gravelords Hero  or wholly within 6" of a terrain feature. It must be set up more than 9" from all enemy units.

If it is your movement phase, you can set up the replacement unit more than3" from all enemy units instead of more than 9", but if you set it up within 9" of any enemy units, it cannot use Charge abilities this turn.

Used By (1)