Battle Traits: Soulblight Gravelords

(Unit)
Type: upgrade
Category: Reference
Categories: Reference
EntryId: 894b-7a76-6846-9994
Hidden: false

Profiles:

Ability (Activated) KeywordsUsed By
The Hunger
Timing:

Once Per Turn (Army), End of Any Turn

Declare:

Pick each friendly Vampire unit that used a Fight ability this turn to be the targets.

Effect:

Heal (D3) each target. Heal (2D3) the target instead if it destroyed an enemy unit this turn using a Fight ability

The Unquiet Dead

Deploy

Timing:

Deployment Phase

Declare:

Pick a friendly Deathrattle or Deadwalkers unit that has not been deployed.

Effect:

Set up that unit in reserve in the grave. It has now been deployed. You cannot set up more friendly units in the grave than there are on the battlefield.

Endless Legions
Timing:

Once Per Battle Round (Army), Any Movement Phase

Declare:

Pick a friendly non-Unique Deathrattle or Deadwalkers unit that started the battle with 2 or more models and that has been destroyed to be the target.

Effect:

Set up a replacement unit with half the number of models from the target unit (rounding up) wholly within 12" of a friendly Soulblight Gravelords Hero  or wholly within 6" of a friendly Cursed Sepulchre. It must be set up more than 9" from all enemy units. If it is your movement phase, you can set up the replacement unit more than3" from all enemy units instead of more than 9", but if you set it up within 9" of any enemy units, it cannot use Charge abilities this turn.

Deathly Invocation
Timing:

Once Per Turn (Army), Any Hero Phase

Declare:

Pick a friendly Soulblight Gravelords Hero to use this ability, then pick up to 3 friendly Deathrattle or Deadwalkers units wholly within 12" of that Hero to be the targets.

Effect:

For each target: • If the target is damaged, Heal (3) the target. • If the target is not damaged, return a number of slain models to it with a combined Health characteristic of up to 3.

The Rising Dead
Timing:

Your Movement Phase

Declare:

Pick a friendly unit that is in the grave.

Effect:

Set up that unit wholly within 6" of a friendly Cursed Sepulchre and more than 9" from all enemy unit, or wholly within 6" of the edge of the battlefield, wholly within friendly territory, and more than 9" from all enemy units.

Ancient Burial Sites
Timing:

Once Per Battle (Army), Deployment Phase

Effect:

If there is a friendly Cursed Sepulchre on the battlefield, you can set up to 2 additional friendly Cursed Sepulchres on the battlefield. The first must be set up more than 3" from all units, objectives, and other terrain features. The second must be set up wholly outside enemy territory and more than 3" from all units, objectives and other terrain features. Designer's Note: The original Cursed Sepulchre is set up in Step 1 of the deployment phase using the 'Deploy Faction Terrain' ability. This ability allows you to set up a second and third such terrain feature and is used in Step 3 of the deployment phase, after armies have been deployed.

Used By (1)