Black Coach

(Unit)
Type: unit
Category: WAR MACHINE
Categories: DEATH, FLY, NIGHTHAUNT, WARD (6+), WAR MACHINE
LinkId: 50b6-cef0-6119-85df
Hidden: false
Costs: 240 pts

Constraints:

max(force): 1
Options (3)
Battle Wounds + Scars:
Ravaged Coast Battle Scars:

Profiles:

Unit MoveHealthSaveControl
Black Coach

10"

12

4+

5

Ability (Activated) TimingKeywordsUsed By
Runaway Coach

Any Charge Phase

Declare:

If this unit charged this phase, pick an enemy unit within 1" of it to be the target.

Effect:

Roll a D3. On a 2+, inflict an amount of mortal damage equal on the target equal to the roll.

Nimbus of Power

Your Movement Phase

Core

Effect:

If this unit is not in combat, remove it from the battlefield and set it up again on the battlefield more than 9" from all enemy units.

Evocation of Death

End of Any Turn

Declare:

If this unit destroyed any enemy units this turn, pick a friendly non-Unique Nighthaunt Hero that has been destroyed.

Effect:

Set up a replacement unit wholly within 12" of this unit. The replacement unit can only be set up in combat with enemy units that are in combat with this unit.

Modifiers:

set hidden true
and
ancestor is Regiment
and
0 selections of Awlrach the Drowner in force
0 selections of Cairn Wraith in force
0 selections of Guardian of Souls in force
0 selections of Knight of Shrouds in force
0 selections of Knight of Shrouds on Ethereal Steed in force
0 selections of Krulghast Cruciator in force
0 selections of Kurdoss Valentian, the Craven King in force
0 selections of Lady Olynder, Mortarch of Grief in force
0 selections of Lord Executioner in force
0 selections of Nagash, Supreme Lord of the Undead in force
0 selections of Reikenor the Grimhailer in force
0 selections of Scriptor Mortis in force
0 selections of Spirit Torment in force
0 selections of Tomb Banshee in force
Used By (1)
Nighthaunt(Catalogue)