Black Coach

(Unit)
Type: unit
Category: WAR MACHINE
Categories: DEATH, FLY, NIGHTHAUNT, WARD (6+), WAR MACHINE
EntryId: 29fe-d90b-4dde-c891
Hidden: false
Options (1)

Profiles:

Unit MoveHealthSaveControl
Black Coach

10"

12

4+

5

Ability (Activated) TimingKeywordsUsed By
Runaway Coach

Any Charge Phase

Declare:

If this unit charged this phase, pick an enemy unit within 1" of it to be the target.

Effect:

Roll a D3. On a 2+, inflict an amount of mortal damage equal on the target equal to the roll.

Nimbus of Power

Your Movement Phase

Core

Effect:

If this unit is not in combat, remove it from the battlefield and set it up again on the battlefield more than 9" from all enemy units.

Evocation of Death

End of Any Turn

Declare:

If this unit destroyed any enemy units this turn, pick a friendly non-Unique Nighthaunt Hero that has been destroyed.

Effect:

Set up a replacement unit wholly within 12" of this unit. The replacement unit can only be set up in combat with enemy units that are in combat with this unit.

Used By (1)
Nighthaunt(Catalogue)