Arena Beast

(Unit)
Type:

model

Category:

Bread and Games

Categories:

⟨Hgt:5⟩, Bread and Games

LinkId:

2d84-c3c8-2dd7-8b12

Hidden:

false

Costs: 280 pts

Constraints:

max(roster): 0
Options (1)

Profiles:

Global AdvMarDisRsr
Arena Beast (Global)

6

6

6

Callous, Fearless, Terror, Swiftstride, Solitary

Defensive HPDefResArmAegRules
Arena Beast (Defensive)

7

3

5

2

Regeneration (5+)

Offensive AttOffStrAPAgiRulesTags
Pitmaster

3

4

4

1

5

Halberd

Vermin

Arena Beast

2D3+1

3

7

3

3

Stomp Attack (D6)

Beast, Mutant

Size HeightTypeBaseRarity
Arena Beast (Size)

5

Vermin

50×100

Uncommon

Rule
Callous:

The model may use Shooting Attacks towards enemy units Engaged in Combat, with the following rules and restrictions:
  • Friendly units Engaged in this Combat are ignored for Cover purposes (but not for drawing Line of Sight).
  • Roll to-hit as normal against the intended target. Immediately after determining the number of hits, roll a D6 for each hit. On a roll of 4+, the hit is distributed onto a randomly chosen friendly unit Engaged with the original target. Otherwise, proceed as normal.

Fearless:

A unit containing Fearless automatically passes Panic Tests, cannot choose Flee! as a Charge Reaction (unless it is already Shaken, or the entire unit has Feigned Flight).
In addition it ignores the effects of Horror.

Terror:

When a unit containing Terror declares a Charge in the Charge Phase, the target must take a Panic Test. If the test is failed, the unit must choose Flee! as its Charge Reaction if allowed to do so (e.g. not already Engaged in Combat, etc.).
Units containing Terror are themselves immune to the effects of Terror.

Swiftstride:

Rolls for Charge Range, Flee Distance and Pursue Distance by units entirely with Swiftstride gain Maximised.

Solitary:

Units containing Solitary can never join other units, and can never be joined by other models.
Note: if a model has both Solitary and Attached, it cannot be Deployed and is therefore considered a casualty.

Regeneration:

Regeneration is a Special Save, with a value indicated in brackets (X).
If X is given as a modifier and with a maximum value (e.g. +2), the model gains this as a modifier to all its Regeneration Special Save rolls, which can never be increased to rolls better than 3+. If the model does not have Regeneration, it instead gains Regeneration (7 X+). For example, a model without Regeneration that gains Regeneration (+2) will gain Regeneration (5+).
Note that Regeneration Saves cannot be taken against attacks with Flaming Attacks, nor against attacks with Lethal Strike that roll a ‘6’ to wound.

Attack Attribute
Stomp Attack:

A model part with Stomp Attack can make a Special Attack which is resolved at Agility Step 0, can only be allocated towards a Health Pool of Height 0–1, and inflicts X hits, using the model part’s Strength, Armour Penetration and Attack Attributes, but not Weapons. If more than one model part of a combined model has Stomp Attack, only a single model part (chosen by the model’s owner) can perform its Stomp Attack in each Round of Combat.

Melee Weapon
Halberd:

+1 Str, +1 AP. Two-Handed

Hand Weapon:

During Combat Choices a model part can only choose a Hand Weapon if it has no other options, or is a Weapon Master.
Models with a Shield using a Hand Weapon gain Parry.
All model parts without Innate Weapons come equipped with a Hand Weapon as their default equipment and cannot lose it.

Innate Weapons:

During Combat Choices a model part can only choose Innate Weapons if it has no other options.
All model parts with Beast, Construct, or Mount come equipped with Innate Weapons as their default equipment and cannot lose them.

Modifiers:

increment max(roster) 1
0 selections of Ruinous Dictator in roster (recursive)
repeat for every 1500 (rounded up) limit::ea90-6996-33df-993c of any in roster
increment max(roster) 1
1+ selections of Ruinous Dictator in roster (recursive)
repeat for every 2500 (rounded up) limit::ea90-6996-33df-993c of any in roster
remove category ⟨Hgt:5⟩
1+ selections of ⟨mount⟩ in Arena Beast (recursive)
set Rarity Rare in non-upgrade-entry-self.entries.recursive.profiles.Size
and
1+ selections of Ruinous Dictator in roster (recursive)
non-upgrade-entry-self is unit
set Rarity Rare in non-upgrade-entry-self.profiles.Size
1+ selections of Ruinous Dictator in roster (recursive)
set max(roster) 0
1+ selections of Ruinous Dictator in roster (recursive)
Used By (1)
Vermin Swarm(Catalogue)

Building an army? Create, validate and share your list with New Recruit, army builder for The 9th Age and many more games.

Try the builder