Lady Chrysélie

(Entry)
Type:

model

Categories:

General, Vampire, ⟨Hgt:1⟩, ⟨Character⟩

EntryId:

1ae5-1f8e-c9e2-d9d2

Hidden:

false

Costs: 330 pts

Constraints:

max(roster): 1
Options (1)
Weapon:

Profiles:

Global AdvMarDisRsr
Lady Chrysélie (Global)

6

6

8

1

Autonomous, Fearless, Undead, Unstable, Sangreal, General, The Dead Arise, Gates of the Netherworld

Defensive HPDefResArmAegRules
Lady Chrysélie (Defensive)

3

6

4

2

Distracting (1)

Offensive AttOffStrAPAgiTags
Lady Chrysélie

4

6

5

2

6

Vampire

Dance of Death, Unholy Appetite, Thirsty Rapiers

Size HeightTypeBaseRarity
Lady Chrysélie (Size)

1

Vampire

20×20

Legendary

Rule
Autonomous:

Units entirely with Autonomous may perform March Moves as normal despite being Undead, even when outside the range of Commanding Presence of any friendly models.

Fearless:

A unit containing Fearless automatically passes Panic Tests, cannot choose Flee! as a Charge Reaction (unless it is already Shaken, or the entire unit has Feigned Flight).
In addition it ignores the effects of Horror.

Undead:

Units containing Undead can perform March Moves only if they benefit from a friendly model’s Commanding Presence. For this purpose, any Reform Move exceeding a unit’s Mobility count as a March Move.
Moreover, models with Undead have an additional characteristic called Resurrect (Rsr) on their statline, which can interact with some other game effects.

Unstable:

Whenever a unit entirely with Unstable would take a Break Test, it suffers instead a number of Health Point losses equal to the amount by which the Combat was lost (with no saves of any kind allowed). These Health Point losses are first allocated towards Rank-and-File models, and once enough Health Points losses are suffered to remove all Rank-and-File models, any remaining Health Point losses are allocated by the owner towards Attachable Models, as evenly as possible. Those Health Point losses can be reduced in the following ways:
  • If the unit contains Stubborn, the Health Point losses are halved, rounding fractions up.
  • If the unit is affected by Beacon of Courage, the Health Point losses are reduced by 1.
  • If the unit is Steady while affected by Beacon of Courage, the Health Point losses are reduced by an additional 1.
  • If the unit is Solid while affected by Beacon of Courage, the Health Point losses are reduced by an additional 1. I.e. a unit that is affected by Beacon of Courage while also being Steadfast reduces its Health Point losses by a total of 3.
Attachable Models with Unstable can only join units containing Unstable, and units containing Unstable can only be joined by Attachable Models with Unstable.

General:

A model with this rule is always the General.
Note: this means than only one model with General can be included in an Army List.

The Dead Arise:

The model can cast The Dead Arise as a Bound Spell (5+).The Dead Arise: Range: 12", Type : Ground, Duration : Instant.
Summon a Skeletons or Zombies unit. Declare which when selecting the target. The unit has a number of Health Points corresponding to its Rsr. All upgrades except Command Group Options are allowed. Note: all models must be placed within the spell’s Range, with at least one model touching the target point.

Gates of the Netherworld:

Uncommon. Must include at least 1.
  • If the model has chosen Evocation as its Path of Magic : whenever the model successfully casts the Hereditary Spell, all targets of the spell are considered to have +1 Rsr.
  • If the model has chosen a different path than Evocation as its Path of Magic : the model knows the Apprentice Spell (#1) in Evocation in addition to its other spells.

Distracting:

Melee Attacks allocated against a Health Pool with Distracting suffer −1 to hit.
Ignore Distracting if the final to hit chance would be worse than 5+.

Dance of Death:

For every Health Point Lady Chrysélie inflicts with a Standard Melee Attack:
  • Immediately roll another Standard Melee Attack allocated at the same Health Pool as the initial attack.
  • Resolve these attacks before removing any casualties.
  • These new attacks do not generate any further attacks.

Thirsty Rapiers:

Paired Weapons. Lethal Strike. For every Health Point loss dealt with this Weapon, immediately roll a D6: on 5+, Lady Chrysélie Recovers a single Health Point. However, all Vampiric rolls she makes automatically fail.

Abilities
Sangreal:

The bearer gains +1 Arm and the model part with Vampire gains Fury.

Attack Attribute
Unholy Appetite:

After a Round of Combat in which at least one attack with Unholy Appetite caused any HP loss, all attacks from the same unit with Unholy Appetite gain Hatred until the end of the next Player Turn.

Melee Weapon
Hand Weapon:

During Combat Choices a model part can only choose a Hand Weapon if it has no other options, or is a Weapon Master.
Models with a Shield using a Hand Weapon gain Parry.
All model parts without Innate Weapons come equipped with a Hand Weapon as their default equipment and cannot lose it.

Modifiers:

remove category ⟨Hgt:1⟩
1+ selections of ⟨mount⟩ in Lady Chrysélie (recursive)
Used By (1)
Vampire Covenant(Catalogue)

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