Death Cult Hierarch

(Entry)
Type:

model

Categories:

Wizard, ⟨Hgt:1⟩, ⟨Character⟩

EntryId:

f122-399e-6e6e-b49c

Hidden:

false

Costs: 270 pts

Constraints:

max(roster): 0
Options (7)
Army Organisation:
Options:
Options:
Leadership:

Profiles:

Global AdvMarDisRsr
Death Cult Hierarch (Global)

4

4

7

1

Undead, Unstable, Fearless, Death is Only the Beginning

Defensive HPDefResArmAegRules
Death Cult Hierarch (Defensive)

3

3

3

0

Offensive AttOffStrAPAgiRulesTags
Death Cult Hierarch

1

3

3

0

2

Skeleton

Size HeightTypeBaseRarity
Death Cult Hierarch (Size)

1

Skeleton

20×20

Common

Rule
Undead:

Units containing Undead can perform March Moves only if they benefit from a friendly model’s Commanding Presence. For this purpose, any Reform Move exceeding a unit’s Mobility count as a March Move.
Moreover, models with Undead have an additional characteristic called Resurrect (Rsr) on their statline, which can interact with some other game effects.

Unstable:

Whenever a unit entirely with Unstable would take a Break Test, it suffers instead a number of Health Point losses equal to the amount by which the Combat was lost (with no saves of any kind allowed). These Health Point losses are first allocated towards Rank-and-File models, and once enough Health Points losses are suffered to remove all Rank-and-File models, any remaining Health Point losses are allocated by the owner towards Attachable Models, as evenly as possible. Those Health Point losses can be reduced in the following ways:
  • If the unit contains Stubborn, the Health Point losses are halved, rounding fractions up.
  • If the unit is affected by Beacon of Courage, the Health Point losses are reduced by 1.
  • If the unit is Steady while affected by Beacon of Courage, the Health Point losses are reduced by an additional 1.
  • If the unit is Solid while affected by Beacon of Courage, the Health Point losses are reduced by an additional 1. I.e. a unit that is affected by Beacon of Courage while also being Steadfast reduces its Health Point losses by a total of 3.
Attachable Models with Unstable can only join units containing Unstable, and units containing Unstable can only be joined by Attachable Models with Unstable.

Fearless:

A unit containing Fearless automatically passes Panic Tests, cannot choose Flee! as a Charge Reaction (unless it is already Shaken, or the entire unit has Feigned Flight).
In addition it ignores the effects of Horror.

Death is only the Beginning:

Each time this model successfully casts a Learned Spell of Type Augment or Universal, choose one of the following effects, for a single targeted friendly unit: [leftmargin=*]
  • The Rank-and-File part of the target Raises a number of HP equal to its Resurrected value.
  • A single model in the target Recovers a number of HP equal to its Resurrected value. This effect cannot be applied more than twice on the same Health Pool in each Magic Phase.

Melee Weapon
Hand Weapon:

During Combat Choices a model part can only choose a Hand Weapon if it has no other options, or is a Weapon Master.
Models with a Shield using a Hand Weapon gain Parry.
All model parts without Innate Weapons come equipped with a Hand Weapon as their default equipment and cannot lose it.

Modifiers:

add category Entombed
1+ selections of Underground Ambush in root-entry-self (recursive)
add category Soul Conduit and Hierophant
1+ selections of Soul Conduit and Hierophant in self (recursive)
increment max(roster) 1
repeat for every 1000 (rounded up) limit::ea90-6996-33df-993c of any in roster
remove category ⟨Hgt:1⟩
1+ selections of ⟨mount⟩ in Death Cult Hierarch (recursive)
Used By (1)
Undying Dynasties(Catalogue)

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