Goblin Artillery

(Entry)
Type:

unit

Categories:

Goblin, Construct, Goblin Cunning, ⟨Hgt:2⟩

EntryId:

54b8-ac77-0bba-2391

Hidden:

false

Costs: 85 pts

Constraints:

max(roster): 0
Options (1)

Profiles:

Global AdvMarDisRsrRules
Goblin Artillery (Global)

0

4

6

Emplacement, Solitary

Defensive HPDefResArmAegRules
Goblin Artillery (Defensive)

5

1

4

1

Offensive AttOffStrAPAgiRules
Goblin Crew

3

2

2

0

3

Goblin, Light Armour, Construct

Size HeightTypeBaseRarity
Goblin Artillery (Size)

2

Goblin, Light Armour, Construct

75×75

Uncommon

Rule
Emplacement:

Units entirely with Emplacement cannot Declare Charges, perform March Moves or Pursue Moves (including as part of a Random Movement), or choose the Flee! Charge Reaction. If a unit entirely with Emplacement is about to perform a Flee Move, it is instead removed as a casualty.
The model cannot shoot in the same Player Turn that it has performed a Move Manoeuvre.
Units entirely with Emplacement can draw Line of Sight in any direction from any points on their base (i.e. they are not limited by their Front Facing or Front Arc).
When determining facing it is shooting towards, measure from the centre of model with Emplacement´s base, instead of its Front Facing.

Solitary:

Units containing Solitary can never join other units, and can never be joined by other models.
Note: if a model has both Solitary and Attached, it cannot be Deployed and is therefore considered a casualty.

Melee Weapon
Innate Weapons:

During Combat Choices a model part can only choose Innate Weapons if it has no other options.
All model parts with Beast, Construct, or Mount come equipped with Innate Weapons as their default equipment and cannot lose them.

Modifiers:

add category Git Launcher (4+)
1+ selections of Git Launcher (4+) in self (recursive)
add category Skewerer (4+)
1+ selections of Skewerer (4+) in self (recursive)
add category Splatterer (4+)
1+ selections of Splatterer (4+) in self (recursive)
increment max(roster) 1
0 selections of Darrmu in roster (recursive)
repeat for every 1500 (rounded up) limit::ea90-6996-33df-993c of any in roster
increment max(roster) 1
1+ selections of Darrmu in roster (recursive)
repeat for every 500 (rounded up) limit::ea90-6996-33df-993c of any in roster
remove category ⟨Hgt:2⟩
1+ selections of ⟨mount⟩ in Goblin Artillery (recursive)
set Rarity Regular in non-upgrade-entry-self.entries.recursive.profiles.Size
and
1+ selections of Darrmu in roster (recursive)
non-upgrade-entry-self is unit
set Rarity Regular in non-upgrade-entry-self.profiles.Size
1+ selections of Darrmu in roster (recursive)
set max(roster) 0
1+ selections of Darrmu in roster (recursive)
Used By (1)
Orcs and Goblins(Catalogue)

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