Duke

(Entry)
Type:

model

Categories:

Metal Armour, ⟨Hgt:1⟩, ⟨Character⟩

EntryId:

8103-8cee-a9ce-9a84

Hidden:

false

Costs: 150 pts

Constraints:

max(roster): 0
Options (5)
Options:

Profiles:

Global AdvMarDisRsrRules
Duke (Global)

4

4

9

Disciplined

Defensive HPDefResArmAegRules
Duke (Defensive)

3

6

4

2

Nobility, Shield

Offensive AttOffStrAPAgiRulesTags
Duke

4

6

4

1

6

Human, Metal Armour

Size HeightTypeBaseRarity
Duke (Size)

1

Human, Metal Armour

20×20

Uncommon

Rule
Disciplined:

Command Tests taken by a unit containing Disciplined benefit from Minimised.

Nobility:

The model gains Aegis (5+, against no Armour Save).
This Aegis save can only be used against attacks where the model cannot take an Armour Save, or would automatically fail it.

Shield:

A model with Shield is considered to be using a Shield at all times, except during the Melee Phase if it is using a Two-Handed Melee Weapon.
A model using a Shield gains +1 Arm.
In addition, any Height 1-3 model using a Hand Weapon while using a Shield gains Parry.
Note: Shield provides no benefit against Melee Attacks when using a Two-Handed Melee Weapon .
Remember that since Shield (and parry) provide modifiers to Defensive Characteristics, their effects do not apply to a Character on a mount that has its own Defensive Skill or Armour.

Melee Weapon
Hand Weapon:

During Combat Choices a model part can only choose a Hand Weapon if it has no other options, or is a Weapon Master.
Models with a Shield using a Hand Weapon gain Parry.
All model parts without Innate Weapons come equipped with a Hand Weapon as their default equipment and cannot lose it.

Modifiers:

increment max(roster) 1
repeat for every 1500 (rounded up) limit::ea90-6996-33df-993c of any in roster
remove category ⟨Hgt:1⟩
1+ selections of ⟨mount⟩ in Duke (recursive)
Used By (1)

Building an army? Create, validate and share your list with New Recruit, army builder for The 9th Age and many more games.

Try the builder