Artificer

(Entry)
Type:

model

Categories:

⟨Hgt:1⟩, ⟨Character⟩

EntryId:

e93e-ed99-e222-2313

Hidden:

false

Costs: 80 pts

Constraints:

max(roster): 0
Options (3)
Leadership:

Profiles:

Global AdvMarDisRsr
Artificer (Global)

4

4

7

Attached, Engineer (Blackpowder Artillery), Master Artificer

Defensive HPDefResArmAegRules
Artificer (Defensive)

3

3

3

1

Offensive AttOffStrAPAgiRulesTags
Artificer

1

3

3

0

3

Human, Light Armour

Size HeightTypeBaseRarity
Artificer (Size)

1

Human, Light Armour

20×20

Common

Rule
Attached:

This model must be Deployed inside a unit containing a Rank-and-File model, and cannot voluntarily leave its unit.

Engineer:

Once during each Shooting Phase, a non-Shaken and Unengaged model with Engineer can select a friendly model with X in a unit within 6": the selected model gains +1 to hit with Shooting Attacks, to a maximum of 3+.
No model can be affected by more than one instance of this effect simultaneously.
The use of this rule must be declared before shooting with the selected model.

Master Artificer:

The model gains Imperial Authority, but is limited to the Order Ready! Aim! Fire!.
In addition, for the purpose of this rule, any unit of Reiters the model has joined is considered to be a Parent Unit.

Melee Weapon
Hand Weapon:

During Combat Choices a model part can only choose a Hand Weapon if it has no other options, or is a Weapon Master.
Models with a Shield using a Hand Weapon gain Parry.
All model parts without Innate Weapons come equipped with a Hand Weapon as their default equipment and cannot lose it.

Modifiers:

increment max(roster) 1
repeat for every 1000 (rounded up) limit::ea90-6996-33df-993c of any in roster
remove category ⟨Hgt:1⟩
1+ selections of ⟨mount⟩ in Artificer (recursive)
Used By (1)

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