mount
Mount, Mount, ⟨Hgt:4⟩, ⟨mount⟩
39c3-864d-5bfe-5eb4
false
| Global | Adv | Mar | Dis | Rsr | Rules |
|---|---|---|---|---|---|
| Young Griffon (Global) | 7 | 7 | C | Swiftstride |
| Defensive | HP | Def | Res | Arm | Aeg | Rules |
|---|---|---|---|---|---|---|
| Young Griffon (Defensive) | C | C | 4 | C+1 |
| Offensive | Att | Off | Str | AP | Agi | Rules | Tags |
|---|---|---|---|---|---|---|---|
| Young Griffon (mount) | 3 | 4 | 5 | 2 | 4 | Stomp Attack (1) | Beast, Mount |
| Size | Height | Type | Base | Rarity |
|---|---|---|---|---|
| Young Griffon (Size) | 4 | Beast, Mount | 50×75 | Uncommon |
| Rule |
|---|
| Swiftstride: Rolls for Charge Range, Flee Distance and Pursue Distance by units entirely with Swiftstride gain Maximised. |
| Attack Attribute |
|---|
| Stomp Attack: A model part with Stomp Attack can make a Special Attack which is resolved at Agility Step 0, can only be allocated towards a Health Pool of Height 0–1, and inflicts X hits, using the model part’s Strength, Armour Penetration and Attack Attributes, but not Weapons. If more than one model part of a combined model has Stomp Attack, only a single model part (chosen by the model’s owner) can perform its Stomp Attack in each Round of Combat. |
| Melee Weapon |
|---|
| Innate Weapons: During Combat Choices a model part can only choose Innate Weapons if it has no other options. |
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