Thane

(Entry)
Type:

model

Categories:

Metal Armour, ⟨Hgt:1⟩, ⟨Character⟩

EntryId:

c395-bd02-b967-d08f

Hidden:

false

Costs: 70 pts

Constraints:

max(roster): 0
Options (3)

Profiles:

Global AdvMarDisRsrRules
Thane (Global)

3

4

9

Disciplined

Defensive HPDefResArmAegRules
Thane (Defensive)

3

6

5

3

Shield

Offensive AttOffStrAPAgiTags
Thane

3

6

4

1

3

Dwarf, Metal Armour

Devastating Charge (1 St, 1 AP)

Size HeightTypeBaseRarity
Thane (Size)

1

Dwarf, Metal Armour

20×20

Common

Rule
Disciplined:

Command Tests taken by a unit containing Disciplined benefit from Minimised.

Shield:

A model with Shield is considered to be using a Shield at all times, except during the Melee Phase if it is using a Two-Handed Melee Weapon.
A model using a Shield gains +1 Arm.
In addition, any Height 1-3 model using a Hand Weapon while using a Shield gains Parry.
Note: Shield provides no benefit against Melee Attacks when using a Two-Handed Melee Weapon .
Remember that since Shield (and parry) provide modifiers to Defensive Characteristics, their effects do not apply to a Character on a mount that has its own Defensive Skill or Armour.

Attack Attribute
Devastating Charge:

A Charging model part with Devastating Charge, or using a weapon with Devastating Charge, gains the Rules and Characteristic modifiers stated in brackets.
For example, a model part with Devastating Charge (+1 Str) gains +1 Str when Charging.

Melee Weapon
Hand Weapon:

During Combat Choices a model part can only choose a Hand Weapon if it has no other options, or is a Weapon Master.
Models with a Shield using a Hand Weapon gain Parry.
All model parts without Innate Weapons come equipped with a Hand Weapon as their default equipment and cannot lose it.

Modifiers:

increment max(roster) 1
repeat for every 1000 (rounded up) limit::ea90-6996-33df-993c of any in roster
remove category ⟨Hgt:1⟩
1+ selections of ⟨mount⟩ in Thane (recursive)
Used By (1)
Dwarven Holds(Catalogue)

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