Shadowdancer

(Unit)
Type: model
Category: Heroes
Categories: Heroes
EntryId: bb534b4d-e6ce-4fe0-02a3-45c20817ed4b
Hidden: false
Costs: 100 pts
Options (2)
Rules (6)
Always Strike First
Strikes before other enemies, regardless of Initiative or charges. If a unit has always strikes first and their initiative is higher or the same as the enemy unit, they may re-roll missed to hit dice. If two enemies have this rule, resolve who strikes first as though neither unit were affected. Always Strikes Last cancels out Always Strikes First.
Blessing of the Ancients
+1 to all attempts to cast spells, if the model is in a forest
Forest Stalker
- Forest Strider
If more than half of the models are within a forest :
- all the model shoot in one more rank than normal 
- all the models can make support attack with one extra rank (this rule is cumulative with other rules)
- all the models (but not their mounts) re-roll 1's on close combat To-Wound rolls
Immune to Psychology
The unit automatically passes all Panic, Fear and Terror tests it has to take. 
Break tests (and other Leadership tests) are taken normally
Talismanic Tattoos
6+ ward save
Loec's Shadow Dance
Every round they must choose one of the following dances :
* Armour Piercing & Deadly Strike
* +1 Attack
* Ward Save 3+ 
* Enemy in contact got no bonus for extra rank

The same dance cannot be chosen for two consecutive rounds

Profiles:

Model MWSBSSTWIALDArmourSaveWardSaveMRType
Shadowdancer

5

8

6

4

3

2

8

3

8

6

Infantry (Character)

Weapon RangeStrengthSpecial Rules
Two Hand Weapons

Combat

As User

Extra Attack, Requires Two Hands