Always Strike First Strikes before other enemies, regardless of Initiative or charges. If a unit has always strikes first and their initiative is higher or the same as the enemy unit, they may re-roll missed to hit dice. If two enemies have this rule, resolve who strikes first as though neither unit were affected. Always Strikes Last cancels out Always Strikes First.
Forest Stalker - Forest Strider
If more than half of the models are within a forest :
- all the model shoot in one more rank than normal
- all the models can make support attack with one extra rank (this rule is cumulative with other rules)
- all the models (but not their mounts) re-roll 1's on close combat To-Wound rolls
Ambushers A unit with the Ambushers rule does not deploy at the start of the battle. Instead, from Turn 2 onwards, the controlling player rolls a dice at the start of the turn for each unit of his Ambushers that have yet to arrive. On a 1 or 2, the Ambushers have been delayed – but you’ll be able to roll for them again next turn. On a 3 or more, the unit of Ambushers arrives, and will enter the board during the Remaining Moves sub-phase. If the Ambushers do not turn up for the entire game, they are assumed to have got lost, and are treated as having fled the battle for the purposes of determining the victor. Arriving Ambushers enter the battlefield from any point on any battlefield edge, and move on using the rules for reinforcements.