Gorebeast Chariot

(Entry)
Type: upgrade
EntryId: a9307e20-8b6a-0ce4-d499-8cb40fd2db4d
Hidden: false

Constraints:

min: 1
max: 1
Options (2)
Rules (5)
Gorebeast Charge
Impact hits have Killing Blow (BRB-72)
Impact Hits (D6) (FAQ'ed)
ERRATA:
Change “[...]this rule has no effect.” to “[...]no Impact Hits
are inflicted.”

Add the following sentence to the end of the third paragraph:
‘“Look Out Sir!” rolls cannot be taken against Impact Hits.’

D6 Hits on charge resolved first in close combat at the strength of the model, with hits distributed as if they were shooting attacks, and any unsaved wounds do count towards combat results.
Scythes
.
Swiftstride
When charging uses 3D6 and discard the lowest result and add to their move value.
When fleeing and pursuing, use 3D6 and discard the lowest result.
Fear
At the start of each Close Combat round, a unit that is in base contact with one or more enemy models that cause Fear must take a Leadership test, before any blows are struck.

Profiles:

Model MWSBSSTWIALDArmourSaveWardSaveMRType
Gorebeast

6

4

-

5

-

-

2

3

-

-

Gorebeast Chariot

-

-

-

5

6

5

-

-

-

3+

Chariot

Used By (4)