Be'lakor (Battlescroll)

(Unit)
Type: model
Category: Lords
Categories: Lords
EntryId: 7ac22972-b7be-b8e1-395c-ba39537e60d7
Hidden: false
Costs: 500 pts

Constraints:

max(roster): 1
Options (3)
Magic Items: Weapon:
Wizard Level:
Rules (10)
Lord of Torment
If one or more enemy units failed a Panic or Break test during the previous turn (after any re-rolls for special rules such as a Battle Standard Bearer's Hold Your Ground! rule), Be'lakor receives D3 additional power dice in the Magic phase. These bonus power dice do not count towards the maximum number of dice in the power pool, and only Be'lakor can make use of them. Any unused power dice are discarded at the end of the Magic phase as normal.
Shadow Form
Be'lakor has a 4+ ward save. Furthermore, attacks that target Be'lakor in the Shooting phase have a -2 To Hit modifier.
The Dark Master
All enemy units within 12'' of Be'lakor suffer a -1 penalty to the Leadership characteristic on their profile. This penalty is cumulative with other modifiers.
Daemonic Attacks
Attacks made by a model with this special rule are magical.  This includes any special, ranged, or Stomp attacks they make.
Fly
All flyers have the Swiftstride special rule.
Movement begins and ends on the ground and moves up to 10".
Only entire units that can both walk and fly can do both.
A flying charge is calculated with a movement of 10".
Units can perform a Flying March of up to 20".
Flyers always move on the ground when they flee or pursue, but still benefit from Swiftstride.

Flying Cavalry are treated as Fast Cavalry with the Fly special rule.
Loremaster (*)
Knows all of the spells from the chosen Lore
Swiftstride
When charging uses 3D6 and discard the lowest result and add to their move value.
When fleeing and pursuing, use 3D6 and discard the lowest result.
Terror
Also cause fear
Thunderstomp
D6 hits on the target unit, same as stomp
Unbreakable
If all models in a unit have the Unbreakable special rule then the unit is Immune to Psychology

Profiles:

Model MWSBSSTWIALDArmourSaveWardSaveMR
Be'lakor

8

9

5

6

5

4

8

5

10

4+

Monster (Special Character)