Festus Empowered (End Times - Glottkin)

(Unit)
Type: model
Category: Lords
Categories: Lords
EntryId: 103e3a11-c81c-2471-7d64-e9573822f49c
Hidden: false
Costs: 320 pts

Constraints:

max(roster): 1
Options (3)
Magic Items: Enchanted Items:
Wizard Level:
Rules (9)
Harbinger of Pestilence
.
Healing Elixers
.
Gardener of Nurgle
.
Destined for Daemonhood
.
Shroundlings
.
Eye of the Gods
Models with this special rule are collectively known as
Chaos Champions. They can never refuse a challenge and,
if possible, must always issue one. If there are several Chaos
Champions involved in a combat, the controlling player
chooses which will issue/accept the challenge.
In addition, if a Chaos Champion kills an opponent in a
challenge, or if he kills a monster, immediately make a 2D6
roll on the table opposite. Once the result of the roll has
been determined, make a note on your army roster — that
model now has that reward for the rest of the battle. A Chaos
Champion can have several rewards, and it can even have the
same reward multiple times. These rewards cannot increase a
characteristic above 10 or an armour save beyond 1 + . If, for
any reason, a reward cannot be applied, the result is instead
treated as a ‘The Eye Opens’ result.
Note that the Chaos Champion must cause the last unsaved
Wound on a model to claim the kill (if a model suffered
multiple Wounds simultaneously, randomise between
the sources to determine which caused the final Wound).
Causing an Unstable enemy to perish as a result of combat
resolution, or catching an enemy character/monster that flees
from combat, for example, do not count.
Mark of Nurgle
Enemy models targeting a model with the Mark of Nurgle in close combat suffer a -1 penalty To Hit.
Poisoned Attacks
Attacks wound automatically on a to-hit roll of 6.
Regeneration
Special regenerate saving throw after it has failed any armour save instead of a ward save
Roll a D6, 1-3 wound affects normally, 4-6 the wound is discounted
Flaming Attacks cannot be regenerated

Profiles:

Model MWSBSSTWIALDArmourSaveWardSaveMR
Festus Empowered

4

5

3

4

5

3

5

3

8

Infantry (Special Character)

Weapon RangeStrengthSpecial Rules
Hand Weapon

Combat

As User

None