.
One of his spells must be The Dreaded Thirteenth SPell; the remainder of his spells can be generated from the Skaven Spells of Ruin or Plague in any combination.
Skreech Verminking is armed with two Magic Weapons: a Doom Glaive and a Plaguereaper. At the start of each CC phase, you must declare which weapon he is going to use for that turn.
Attacks made by a model with this special rule are magical. This includes any special, ranged or Stomp attacks they make.
Skreech Verminking re-rolls failed casting attempts when attempthing to cast The Dreaded Thirteenth Spell.
Errata: Page 33 – Scurry Away! Change the second sentence to “Units with the Scurry Away! special rule add +1 to the total rolled to determine the distance they flee.”
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Monster