Rolling Doom (FAQ'ed) Amendments:
Page 67 - Rolling Doom
Replace this special rule with the following:
“The Doomwheel has the Random Movement special rule,
with the following exceptions.
• If the move takes it into a friendly unit, the creature will
inflict D6+1 S6 Hits, distributed in the same manner as
shooting attacks, and then stop 1" away from the unit (or flee
through it if it is fleeing).”
• The Doomwheel treats terrain in the same manner as a
Chariot.”
Note that the ‘Loss of Control’ rule remains unchanged.
Page 67 - Doomwheel, Rolling Doom, Loss of ControlIgnore
the second paragraph.
Zzzzap! (FAQ'ed) Errata:
Page 67 - Doomwheel, Zzzzap!
Change the first sentence to “In each friendly Shooting phase,
even when engaged in close combat or when fleeing, the
Doomwheel unleashes three bolts of warp lightning.”
Page 67 - Doomwheel Misfire chart
Change the first sentence of the Out of Control result to “If the
Doomwheel is unengaged, it immediately makes a Random
Move in a Random Direction.”