Skirmisher

(Rule)
Description: the miniatures are about 1/2' apart one from another. if they charge or stand they change to a normal formation for free , without changing front and number of ranks. Unless it charges , it can reform freely as many time as it wishes ( always move less than double the Movement characteristic) They can shoot if they marched or reformed earlier in the turn (with the usual-1 To Hit penalty for moving and shooting ) -1 to be hit penalty from shooting always zero rank , no rank bonus, steadfast